3d-animation-settings

3d-animation-settings

You can create custom 3D animations in our diagrammer by changing the camera angles and follow options in the top toolbar. Create your animation, then switch to Animate mode and choose 3D.


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There are 3 camera follow modes - Free, Follow All, Follow One. These control what the camera does while an animation is playing in 3D view. When nothing is playing, they have no effect — you can always orbit/pan freely.


- Free — The camera stays exactly where you put it. The play unfolds while you watch from a fixed vantage point, like sitting in the stands. You can still move the camera yourself at any time.

- Follow All — The camera glides to keep the whole drill in view. Technically, it tracks the center point of all moving objects, so as the play spreads down the ice, the camera pans along with the group. Your viewing angle and distance are kept — only where the camera looks changes.

- Follow One — Click Follow One, then click the player you want the camera to track — a blue ring marks your pick. Until you choose one, the camera follows the whole group. Clicking a different player switches the camera to them.


Note: while following, panning is disabled (the camera is "on rails"), but you can still zoom and orbit around the followed target. The camera moves with a smooth lag rather than snapping, so the motion looks natural.


3D Video and Set View


These two are about the exported video, not what you see live in the editor.


- 3D Video — A per-drill toggle that says "when this drill's video is generated, render it in 3D instead (2D will always generate)" It saves with the drill, so it stays on once set.

- Set View — Takes a snapshot of your current 3D camera — position, angle, zoom, and your current follow mode — and saves it as the viewpoint the video will be rendered from. Workflow: orbit the camera to the angle you like (or pick a preset), choose Free / Follow All / Follow One, then hit Set View. The generated video will start from that exact angle and track the same way you chose.

- "Follows: Player" / "Follows: All" / "Static view" — This isn't a button, it's a status readout telling you what the saved video camera will do: follow one player, follow the whole group, or stay fixed.


Note: changing the follow mode buttons after clicking Set View doesn't update the saved video camera — you have to click Set View again to re-capture.

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